Odric, Marechal Lunarca 

Odric, Lunarch Marshal
Criatura Lendária — Humano Soldado3/3
Printed (PT)
Criatura Lendária — Humano Soldado
No início de cada combate, as criaturas que você controla ganharão iniciativa até o final do turno se uma criatura que você controla tiver iniciativa. O mesmo vale para voar, toque mortífero, golpe duplo, ímpeto, resistência a magia, indestrutível, vínculo com a vida, ameaçar, alcance, esquivo, atropelar e vigilância.
Oracle text (EN)
Legendary Creature — Human Soldier
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Printing details
- Set
- C20 · 95
- Rarity
- Rare
- Language
- PT
- Artist
- Chase Stone
- Released
- 2020-04-17
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.41 |
| October 31, 2026 | €0.42 |
| October 29, 2026 | €0.43 |
| October 28, 2026 | €0.44 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.10 trend €0.41 30-day avg €0.45 | low – trend €0.15 30-day avg €0.15 |
| CardTrader (PT) | No offers | |
| CardTrader (any language) | NM from €0.16 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Not legal
Rulings
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Multiple instances of any of the abilities Odric can grant your creatures are redundant.
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Odric's ability triggers at the beginning of each combat, not just combat on your turn, whether or not any creatures you control have any of the listed abilities. If a creature gains one of the listed abilities before Odric's triggered ability resolves, perhaps due to another ability that triggered at the beginning of combat, then creatures you control will gain that ability.
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The set of creatures affected by Odric's ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won't gain any abilities or cause creatures to gain new abilities, and the abilities gained won't change even if every creature that normally had the abilities leaves the battlefield.
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If one of those creatures has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants.