Hidra da Gênese 


Genesis Hydra
Criatura — Planta Hidra0/0
Printed (PT)
Criatura — Planta Hidra
Quando você conjurar esta mágica, revele os X cards do topo do seu grimório. Você pode colocar um card de permanente que não seja terreno com custo de mana convertido igual ou inferior a X dentre eles no campo de batalha. Depois, embaralhe o restante em seu grimório. Hidra da Gênese entra no campo de batalha com X marcadores +1/+1.
Oracle text (EN)
Creature — Plant Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library. This creature enters with X +1/+1 counters on it.
Printing details
- Set
- C20 · 172
- Rarity
- Rare
- Language
- PT
- Artist
- Peter Mohrbacher
- Released
- 2020-04-17
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 28, 2026 | €0.27 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.10 trend €0.27 30-day avg €0.23 | low – trend €0.20 30-day avg €0.20 |
| CardTrader (PT) | No offers | |
| CardTrader (any language) | NM from €0.24 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
A nonland permanent card is an artifact, creature, enchantment, or planeswalker card.
-
If you have fewer than X cards in your library, you reveal all of them.
-
If you put an Aura onto the battlefield this way, you choose what it enchants as it enters the battlefield. This doesn't target any permanent or player, but it must be able to enchant that permanent or player. For example, you could put a green Aura onto the battlefield enchanting a creature with hexproof controlled by an opponent, but not one with protection from green.
-
Genesis Hydra's first ability will resolve before Genesis Hydra does. Notably, if you put an Aura card onto the battlefield this way, it can't enchant Genesis Hydra.
-
If "the rest" is zero cards, either because X was 0 or because X was 1 and that card was put onto the battlefield, the library is still shuffled.
-
If a card in a player's library has
in its mana cost, X is considered to be 0.