Dämmerhüllenseher 


Duskmantle Seer
Kreatur — Vampir, Zauberer4/4
Printed (DE)
Kreatur — Vampir, Zauberer
Fliegend Zu Beginn deines Versorgungssegments deckt jeder Spieler die oberste Karte seiner Bibliothek auf, verliert Lebenspunkte in Höhe der umgewandelten Manakosten der aufgedeckten Karte und nimmt sie dann auf seine Hand.
Oracle text (EN)
Creature — Vampire Wizard
Flying At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.
Printing details
- Set
- C18 · 176
- Rarity
- Rare
- Language
- DE
- Artist
- Kev Walker
- Released
- 2018-08-10
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| November 1, 2026 | €0.21 | €0.99 |
| October 29, 2026 | €0.22 | €0.99 |
| October 28, 2026 | €0.20 | €0.99 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.05 trend €0.21 30-day avg €0.21 | low – trend €0.10 30-day avg €0.10 |
| CardTrader (DE) | NM from €0.99 with Zero from €0.99 | NM from – |
| CardTrader (any language) | NM from €0.15 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
The cards put into hands this way are not “drawn.” For example, you couldn’t reveal a card with miracle put into your hand this way (but it also won’t count as the first card you’ve drawn this turn either).
-
The loss of life is simultaneous. If this causes both players to end up at 0 or less life, the game will be a draw. In a multiplayer game, players with 0 or less life will lose the game.