衝撃の共鳴 

Impact Resonance
インスタント
Printed (JA)
インスタント
望む数のクリーチャーを対象とする。衝撃の共鳴はそれらに、X点のダメージをあなたの望むように分割して与える。Xはこのターンに発生源1つがパーマネント1つまたはプレイヤー1人に与えたダメージの最大値に等しい。
Oracle text (EN)
Instant
Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.
Printing details
- Set
- C14 · 36
- Rarity
- Rare
- Language
- JA
- Artist
- Jesper Ejsing
- Released
- 2014-11-07
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (JA)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (JA) |
|---|---|---|
| October 31, 2026 | €0.41 | €1.02 |
| October 29, 2026 | €0.39 | €1.02 |
| October 28, 2026 | €0.41 | €1.02 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.09 trend €0.41 30-day avg €0.58 | low – trend €0.12 30-day avg €0.25 |
| CardTrader (JA) | NM from €1.02 with Zero from €1.02 | NM from – |
| CardTrader (any language) | NM from €0.69 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
If Impact Resonance has multiple targets, and some, but not all, of them become illegal before Impact Resonance resolves, Impact Resonance will still deal damage to the remaining legal targets according to the original damage division.
-
Impact Resonance looks at the entire turn to see the greatest amount of damage dealt from a single source to a single permanent or player. For example, if the only damage dealt during the turn was Earthquake, which dealt 5 damage to each of four creatures and two players, then X is 5.
-
You determine the value for X and announce how damage will be divided as you cast Impact Resonance. Each chosen target must receive at least 1 damage. Once the value of X is determined, it won’t change, even if a source deals a greater amount of damage before Impact Resonance resolves. (Most of the time, the value of X in an effect would be determined only as the spell resolves. However, the rules state that if damage needs to be “divided,” that information is checked as the spell is put on the stack.)