Nemesis des wahren Namens 


True-Name Nemesis
Kreatur — Meervolk, Räuber3/1
Printed (DE)
Kreatur — Meervolk, Räuber
Sowie die Nemesis des wahren Namens ins Spiel kommt, bestimme einen Spieler.Die Nemesis des wahren Namens hat Schutz vor dem bestimmten Spieler. (Diese Kreatur kann von nichts geblockt werden, Schaden zugefügt bekommen, verzaubert werden oder als Ziel bestimmt werden, das dieser Spieler kontrolliert.)
Oracle text (EN)
Creature — Merfolk Rogue
As this creature enters, choose a player. This creature has protection from the chosen player.
Printing details
- Set
- C13 · 63
- Rarity
- Rare
- Language
- DE
- Artist
- Zack Stella
- Released
- 2013-11-01
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (DE)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (DE) |
|---|---|---|
| November 1, 2026 | €2.70 | €7.09 |
| October 31, 2026 | €2.73 | €7.09 |
| October 30, 2026 | €2.72 | €7.09 |
| October 29, 2026 | €2.74 | €7.09 |
| October 28, 2026 | €2.87 | €7.09 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €1.10 trend €2.70 30-day avg €2.71 | low – trend €1.28 30-day avg €10.74 |
| CardTrader (DE) | NM from €7.09 with Zero from €7.09 | NM from – |
| CardTrader (any language) | NM from €2.40 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Banned
Rulings
-
Protection from a player means that True-Name Nemesis has protection from each object controlled by that player. If an object has no controller (such as a card in a graveyard), its owner is considered its controller for this purpose.