カーの空奪い、プローシュ 



Prossh, Skyraider of Kher
伝説のクリーチャー — ドラゴン5/5
Printed (JA)
伝説のクリーチャー — ドラゴン
飛行あなたがカーの空奪い、プローシュを唱えたとき、「カー砦のコボルド」という名前を持つ赤の0/1のコボルド・クリーチャー・トークンをX体戦場に出す。Xはカーの空奪い、プローシュを唱えるのに支払われたマナの点数に等しい。他のクリーチャー1体を生け贄に捧げる:カーの空奪い、プローシュは、ターン終了時まで+1/+0の修整を受ける。
Oracle text (EN)
Legendary Creature — Dragon
When you cast this spell, create X 0/1 red Kobold creature tokens named Kobolds of Kher Keep, where X is the amount of mana spent to cast it. Flying Sacrifice another creature: Prossh gets +1/+0 until end of turn.
Printing details
- Set
- C13 · 204
- Rarity
- Mythic
- Language
- JA
- Artist
- Todd Lockwood
- Released
- 2013-11-01
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 30, 2026 | €0.98 |
| October 29, 2026 | €1.08 |
| October 28, 2026 | €1.10 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.25 trend €0.98 30-day avg €1.05 | low – trend €1.30 30-day avg €0.99 |
| CardTrader (JA) | No offers | |
| CardTrader (any language) | NM from €1.05 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
You can't choose to pay extra mana to cast a creature spell unless something instructs you to.
-
The amount of mana you spent to cast this creature is usually equal to its mana value. However, you also include any additional costs you pay, including the commander tax.
-
The first ability triggers when you cast Prossh, not when it enters the battlefield. This means that it will resolve before Prossh, so any Kobold tokens it creates will be put onto the battlefield before Prossh. If Prossh enters the battlefield without being cast, the ability will not trigger.