Ghildmage de Nivix 

Nivix Guildmage
Créature : humain et sorcier2/2
Printed (FR)
Créature : humain et sorcier
: Piochez une carte, puis défaussez-vous d'une carte.
: Copiez un sort d'éphémère ou de rituel ciblé que vous contrôlez. Vous pouvez choisir de nouvelles cibles pour cette copie.
Oracle text (EN)
Creature — Human Wizard
: Draw a card, then discard a card.
: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
Printing details
- Set
- C13 · 202
- Rarity
- Uncommon
- Language
- FR
- Artist
- Scott M. Fischer
- Released
- 2013-11-01
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (FR)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (FR) |
|---|---|---|
| October 28, 2026 | €0.11 | €0.19 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.11 30-day avg €0.07 | low – trend €0.13 30-day avg €0.14 |
| CardTrader (FR) | NM from €0.19 with Zero from €0.29 | NM from – |
| CardTrader (any language) | NM from €0.14 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
When the second ability resolves, it creates a copy of a spell. That copy is created on the stack, so it’s not “cast.” Abilities that trigger when a player casts a spell won’t trigger. The copy will then resolve like a normal spell, after players get a chance to cast spells and activate abilities.
-
Nivix Guildmage’s second ability can target (and copy) any instant or sorcery spell you control, not just one with targets.
-
If the copied spell is modal (that is, it says “Choose one —” or the like), the copy will have the same mode. You can’t choose a different one.
-
If the copied spell has an X whose value was determined as it was cast (like Sphinx’s Revelation does), the copy has the same value of X.
-
You can’t choose to pay any additional costs for the copy. However, effects based on any additional or alternative costs that were paid for the original spell are copied as though those same costs were paid for the copy too. For example, if you copy a spell that you cast by paying its overload cost, the copy will resolve as though its overload cost had been paid as well.
-
The copy will have the same targets as the spell it’s copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can’t choose a new legal target, then it remains unchanged (even if the current target is illegal).