Chasse aux sorcières

Chasse aux sorcières

Witch Hunt

Enchantement

Printed (FR)

Enchantement

Les joueurs ne peuvent pas gagner de points de vie.Au début de votre entretien, la Chasse aux sorcières vous inflige 4 blessures.Au début de votre étape de fin, l'adversaire ciblé choisi au hasard acquiert le contrôle de la Chasse aux sorcières.

Oracle text (EN)

Enchantment

Players can't gain life. At the beginning of your upkeep, this enchantment deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of this enchantment.

Printing details

Set
C13 · 133
Rarity
Rare
Language
FR
Artist
Karl Kopinski
Released
2013-11-01
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (FR)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (FR)
October 31, 2026€0.33€0.54
October 29, 2026€0.38€0.54
October 28, 2026€0.41€0.54

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.33 30-day avg €0.34low – trend €0.20 30-day avg €0.28
CardTrader (FR)NM from €0.54 with Zero from €0.54NM from –
CardTrader (any language)NM from €0.14 NM from –

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Not legal

Rulings

  • Spells and abilities that would cause a player to gain life still resolve, but the life-gain part has no effect.

  • The target is chosen at random as you put the last ability on the stack. Players can respond to this ability knowing who the target is.

  • To choose a target at random, all possible legal targets must have an equal chance of being chosen. There are many ways to do this, including assigning each possible legal target a number and rolling a die.

  • Abilities that trigger whenever a player gains life can’t trigger and effects that would replace gaining life with another effect won’t apply because it’s impossible for players to gain life.

  • If an effect sets a player’s life total to a specific number and that number is higher than the player’s current life total, that part of the effect won’t do anything. (If the number is lower than the player’s current life total, the effect will work as normal.)

  • If you control Witch Hunt, you are not a legal target. If there are no legal targets available, the ability is removed from the stack and you retain control of Witch Hunt.

Printings

7 printings

SetNo.RarityLanguageEURUSDCMCT
C13(Shown printing)133RareFR––€0.33€0.54
PLSTC13-133RareEN€0.34$1.24€0.14€0.34
C13133RareJA––€0.33€0.34
C13133RareEN€0.33$0.39€0.33€0.50
C13133RareIT––€0.33€0.14
C13133RareDE––€0.33€0.28
C13133RareES––€0.33€0.38

Keyboard shortcuts

/
Go to the search bar
j↓
Next card
k↑
Previous card
Enter
Open the selected card
v
Switch view (split, grid, text)
←→
Previous / next page
Esc
Leave the search bar; on a card, back to the results
?
Show this list