Genju de las cascadas 
Genju of the Falls
Encantar isla
Printed (ES)
Encantar isla
: La isla encantada se convierte en una criatura Espíritu azul 3/2 con la habilidad de volar hasta el final del turno. Sigue siendo una tierra.
Cuando la isla encantada vaya a un cementerio, puedes restituir Genju de las cascadas de tu cementerio a tu mano.
Oracle text (EN)
Enchantment — Aura
Enchant Island
: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.
When enchanted Island is put into a graveyard, you may return this card from your graveyard to your hand.
Printing details
- Set
- BOK · 35
- Rarity
- Uncommon
- Language
- ES
- Artist
- Glen Angus
- Released
- 2005-02-04
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ES)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ES) |
|---|---|---|
| November 1, 2026 | €0.13 | €0.17 |
| October 28, 2026 | €0.16 | €0.17 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.13 30-day avg €0.14 | low – trend €0.59 30-day avg €0.61 |
| CardTrader (ES) | NM from €0.17 with Zero from €0.17 | NM from – |
| CardTrader (any language) | NM from €0.14 | NM from €1.09 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
A noncreature permanent that turns into a creature can attack, and its
abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
-
Activating the ability that turns it into a creature while it's already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.