Schwert der Fiepsenden 
Sword of the Squeak
Artefakt — Ausrüstung
Printed (DE)
Artefakt — Ausrüstung
Die ausgerüstete Kreatur erhält +1/+1 für jede Kreatur mit Basis-Stärke oder -Widerstandskraft 1, die du kontrollierst.
Immer wenn ein Eichhörnchen, ein Hamster, eine Maus oder eine Ratte unter deiner Kontrolle ins Spiel kommt, kannst du das Schwert der Fiepsenden an jene Kreatur anlegen.
Ausrüsten
Oracle text (EN)
Artifact — Equipment
Equipped creature gets +1/+1 for each creature you control with base power or toughness 1.
Whenever a Hamster, Mouse, Rat, or Squirrel you control enters, you may attach this Equipment to that creature.
Equip
Printing details
- Set
- BLC · 72
- Rarity
- Rare
- Language
- DE
- Artist
- Dave Kendall
- Released
- 2024-08-02
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| October 30, 2026 | €2.07 |
| October 28, 2026 | €1.61 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.60 trend €2.07 30-day avg €1.59 | low – trend €0.00 30-day avg – |
| CardTrader (DE) | No offers | |
| CardTrader (any language) | NM from €1.30 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
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Normally, a creature's base power and toughness are the power and toughness printed on the card or, for a token, the power and toughness set by the effect that created it. If another effect sets a creature's power and toughness to specific numbers or values, those become its base power and toughness. If an effect modifies a creature's power and/or toughness without setting them, that is not included when determining its base power and toughness.
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If a creature has a characteristic-defining ability that sets its power and toughness, indicated with a */* or similar in the power and toughness box, that ability is taken into account when determining its base power and toughness.
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Some creatures have base power and toughness 0/0 and an ability that gives them a bonus based on some criteria. Those are not characteristic-defining abilities, and that ability doesn't change its base power and toughness.