釣り人の才能 


Fisher's Talent
エンチャント — クラス
Printed (JA)
エンチャント — クラス
(次のレベルになることはソーサリーとして行う。そのレベルの能力を得る。)
あなたのアップキープの開始時に、あなたのライブラリーの一番上にあるカード1枚を見る。それが土地・カードなら、それを公開してもよい。これによりあなたがそれを公開したなら、青の1/1の魚・クリーチャー・トークン1体を生成する。その後、カード1枚を引く。
:レベル2
//Level_2//
あなたが魚・トークン1体を生成するなら、代わりに青の3/3のサメ・クリーチャー・トークン1体を生成する。
:レベル3
//Level_3//
あなたがサメ・トークン1体を生成するなら、代わりに青の8/8のタコ・クリーチャー・トークン1体を生成する。
Oracle text (EN)
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
At the beginning of your upkeep, look at the top card of your library. You may reveal it if it's a land card. Create a 1/1 blue Fish creature token if you revealed it this way. Then draw a card.
: Level 2
If you would create a Fish token, create a 3/3 blue Shark creature token instead.
: Level 3
If you would create a Shark token, create an 8/8 blue Octopus creature token instead.
Printing details
- Set
- BLC · 36
- Rarity
- Rare
- Language
- JA
- Artist
- Allen Douglas
- Released
- 2024-08-02
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.37 |
| November 1, 2026 | €0.34 |
| October 29, 2026 | €0.38 |
| October 28, 2026 | €0.39 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.18 trend €0.37 30-day avg €0.39 | low – trend €0.00 30-day avg – |
| CardTrader (JA) | No offers | |
| CardTrader (any language) | NM from €0.17 | NM from – |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
-
Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
-
You don't have to reveal the card if it's a land card. (Maybe you're not in the mood for fish. That's okay.)
-
Gaining a level won't remove abilities that a Class had at a previous level.
-
There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
-
Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
-
The level 2 and level 3 class abilities of Fisher's Talent will replace any Fish or Shark tokens you create, not just ones created by the abilities of Fisher's Talent.
-
The token's characteristics are entirely replaced by either 3/3 blue Shark creature token or 8/8 blue Octopus creature token, as appropriate. They don't have any other abilities the tokens would have been created with. Anything else specified in the effect creating the tokens (such as tapped, attacking, "That token gains haste," or "Exile that token at end of combat") still applies.
-
Gaining a level is a normal activated ability. It uses the stack and can be responded to.