Baumeistertalent

Baumeistertalent

Builder's Talent

Verzauberung — Klasse

Printed (DE)

Verzauberung — Klasse

(Erhöhe die Stufe wie eine Hexerei, um ihre Fähigkeit freizuschalten.) Wenn das Baumeistertalent ins Spiel kommt, erzeuge einen 0/4 weißen Mauer-Kreaturenspielstein mit Verteidiger. {W}: Stufe 2 //Level_2// Immer wenn ein oder mehrere Permanente, die weder Kreaturen noch Länder sind, unter deiner Kontrolle ins Spiel kommen, lege eine +1/+1-Marke auf eine Kreatur deiner Wahl, die du kontrollierst. {4}{W}: Stufe 3 //Level_3// Wenn diese Klasse Stufe 3 erreicht, bringe eine Permanent-Karte deiner Wahl, die weder eine Kreatur noch ein Land ist, aus deinem Friedhof ins Spiel zurück.

Oracle text (EN)

Enchantment — Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 0/4 white Wall creature token with defender. {W}: Level 2 Whenever one or more noncreature, nonland permanents you control enter, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target noncreature, nonland permanent card from your graveyard to the battlefield.

Printing details

Set
BLB · 5
Rarity
Uncommon
Language
DE
Artist
Ovidio Cartagena
Released
2024-08-02
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (DE)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (DE)
November 1, 2026€0.11€0.40
October 31, 2026€0.10€0.40
October 30, 2026€0.09€0.40
October 28, 2026€0.10€0.40

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.11 30-day avg €0.10low – trend €0.19 30-day avg €0.21
CardTrader (DE)NM from €0.40 with Zero from €0.40NM from €0.33 with Zero from €0.33
CardTrader (any language)NM from €0.11 NM from €0.11

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Legal
  • timeless Legal
  • tlr Legal

Rulings

  • Gaining a level is a normal activated ability. It uses the stack and can be responded to.

  • You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

  • Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

  • Gaining a level won't remove abilities that a Class had at a previous level.

  • Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

  • There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

Printings

6 printings

SetNo.RarityLanguageEURUSDCMCT
BLB(Shown printing)5UncommonDE––€0.11€0.40
BLB5UncommonEN€0.10$0.19€0.11€0.11
BLB5UncommonFR––€0.11€0.19
BLB5UncommonIT––€0.11€0.11
BLB5UncommonES––€0.11€0.14
BLB5UncommonJA––€0.11€0.19

Keyboard shortcuts

/
Go to the search bar
j↓
Next card
k↑
Previous card
Enter
Open the selected card
v
Switch view (split, grid, text)
←→
Previous / next page
Esc
Leave the search bar; on a card, back to the results
?
Show this list