Ral, l'intellect crépitant 


Ral, Crackling Wit
Planeswalker légendaire — Ral
Printed (FR)
Planeswalker légendaire — Ral
À chaque fois que vous lancez un sort non-créature, mettez un marqueur « loyauté » sur Ral, l'intellect crépitant. +1: Créez un jeton de créature 1/1 bleue et rouge Loutre avec la prouesse. −3: Piochez trois cartes, puis défaussez-vous de deux cartes. −10: Piochez trois cartes. Vous gagnez un emblème avec « Les sorts d'éphémère et de rituel que vous lancez ont le déluge. »
Oracle text (EN)
Legendary Planeswalker — Ral
Whenever you cast a noncreature spell, put a loyalty counter on Ral. +1: Create a 1/1 blue and red Otter creature token with prowess. −3: Draw three cards, then discard two cards. −10: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)
Printing details
- Set
- BLB · 341
- Rarity
- Mythic
- Language
- FR
- Artist
- Scott M. Fischer
- Released
- 2024-08-02
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (FR)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (FR) |
|---|---|---|
| November 2, 2026 | €17.95 | €18.77 |
| November 1, 2026 | €18.17 | €18.77 |
| October 31, 2026 | €18.33 | €18.77 |
| October 29, 2026 | €18.94 | €18.77 |
| October 28, 2026 | €19.29 | €18.77 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €16.00 trend €17.95 30-day avg €18.43 | low €19.99 trend €21.94 30-day avg €24.67 |
| CardTrader (FR) | NM from €18.77 with Zero from €18.77 | NM from – |
| CardTrader (any language) | NM from €16.20 | NM from €13.95 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Legal
- timeless Legal
- tlr Not legal
Rulings
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The copies of instant and sorcery spells you cast created by the storm ability are put directly onto the stack. They aren't cast and won't be counted by other spells with storm cast later in the turn.
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If a spell has multiple instances of storm, each will trigger separately.
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Ral's first ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
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Spells cast from zones other than a player's hand and spells that were countered or otherwise failed to resolve are counted by the storm ability.
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A copy of a spell can be countered like any other spell, but it must be countered individually. Countering a spell with storm won't affect the copies.