乱脈な気孔
Shambling Vent
土地
Printed (JA)
土地
乱脈な気孔はタップ状態で戦場に出る。:あなたのマナ・プールに
か
を加える。
:ターン終了時まで、乱脈な気孔は絆魂を持つ白であり黒である2/3のエレメンタル・クリーチャーになる。これは土地でもある。
Oracle text (EN)
Land
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/3 white and black Elemental creature with lifelink. It's still a land.
Printing details
- Set
- BFZ · 244
- Rarity
- Rare
- Language
- JA
- Artist
- Jung Park
- Released
- 2015-10-02
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (JA)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (JA) |
|---|---|---|
| November 2, 2026 | €0.29 | €0.29 |
| November 1, 2026 | €0.25 | €0.29 |
| October 31, 2026 | €0.26 | €0.29 |
| October 30, 2026 | €0.25 | €0.29 |
| October 29, 2026 | €0.26 | €0.29 |
| October 28, 2026 | €0.27 | €0.29 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.29 30-day avg €0.26 | low – trend €1.89 30-day avg €1.46 |
| CardTrader (JA) | NM from €0.29 with Zero from €0.29 | NM from €0.61 with Zero from €0.61 |
| CardTrader (any language) | NM from €0.16 | NM from €0.59 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Shambling Vent has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 5/6 creature that's still a land.
-
Multiple instances of lifelink on the same creature are redundant. Activating the last ability more than once won't cause you to gain additional life if Shambling Vent deals damage.
-
This land is colorless until the last ability gives it colors.
-
When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
-
A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its
abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield.