特裘如战呼人 


Tajuru Warcaller
生物~妖精/战士/伙伴2/1
Printed (ZHS)
生物~妖精/战士/伙伴
奋扬~每当特裘如战呼人或另一个伙伴在你的操控下进战场时,由你操控的生物得+2/+2直到回合结束。
Oracle text (EN)
Creature — Elf Warrior Ally
Rally — Whenever this creature or another Ally you control enters, creatures you control get +2/+2 until end of turn.
Printing details
- Set
- BFZ · 195
- Rarity
- Uncommon
- Language
- ZHS
- Artist
- Anastasia Ovchinnikova
- Released
- 2015-10-02
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ZHS)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ZHS) |
|---|---|---|
| November 1, 2026 | €0.14 | €0.64 |
| October 30, 2026 | €0.16 | €0.64 |
| October 28, 2026 | €0.13 | €0.64 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.14 30-day avg €0.13 | low – trend €0.63 30-day avg €0.47 |
| CardTrader (ZHS) | NM from €0.64 with Zero from €0.64 | NM from €0.77 with Zero from €0.77 |
| CardTrader (any language) | NM from €0.11 | NM from €0.24 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
-
When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.