Mago manto ígneo 

Firemantle Mage
Criatura — Chamán humano aliado2/2
Printed (ES)
Criatura — Chamán humano aliado
Alianza — Siempre que el Mago manto ígneo u otro Aliado entre al campo de batalla bajo tu control, las criaturas que controlas ganan la habilidad de amenaza hasta el final del turno. (Una criatura con la habilidad de amenaza no puede ser bloqueada excepto por dos o más criaturas.)
Oracle text (EN)
Creature — Human Shaman Ally
Rally — Whenever this creature or another Ally you control enters, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Printing details
- Set
- BFZ · 145
- Rarity
- Uncommon
- Language
- ES
- Artist
- Chris Rahn
- Released
- 2015-10-02
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ES)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ES) |
|---|---|---|
| November 1, 2026 | €0.08 | €0.19 |
| October 29, 2026 | €0.09 | €0.19 |
| October 28, 2026 | €0.04 | €0.19 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.08 30-day avg €0.08 | low €0.05 trend €0.25 30-day avg €0.27 |
| CardTrader (ES) | NM from €0.19 with Zero from €0.19 | NM from – |
| CardTrader (any language) | NM from €0.11 | NM from €0.40 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
-
Multiple instances of menace on the same creature are redundant.
-
If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.