Archfiend of Despair 


Creature — Demon6/6
Oracle text (EN)
Creature — Demon
Flying Your opponents can't gain life. At the beginning of each end step, each opponent loses life equal to the life that player lost this turn. (Damage causes loss of life.)
Printing details
- Set
- BBD · 44
- Rarity
- Mythic
- Language
- EN
- Artist
- Josh Hass
- Released
- 2018-06-08
- Prices
- €11.55 · $23.13
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| October 28, 2026 | €11.55 | €15.21 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €3.79 trend €11.55 30-day avg €17.31 | low €17.95 trend €25.52 30-day avg €57.71 |
| CardTrader (EN) | NM from €15.21 with Zero from €27.28 | NM from €49.79 with Zero from €49.79 |
| CardTrader (any language) | NM from €10.14 | NM from €49.79 |
Cardmarket updated Oct 30, 2026 · CardTrader updated Oct 29, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
Archfiend of Despair's last ability counts only how much life was lost. It doesn't care whether a player also gained life.
-
The amount of life to lose is determined only as Archfiend of Despair's triggered ability resolves. For example, if you control two of them and an opponent lost 3 life earlier in the turn, the first ability to resolve would have that player lose 3 life, and the second would have that player lose 6 life.
-
In a Two-Headed Giant game, damage and life loss happen to each player individually. If each player on a team is dealt 2 damage, each of those players loses 2 life and the team's life total goes down by 4. When Archfiend of Despair's ability resolves, each of those players again loses 2 life and the team's life total goes down again by 4; they don't each lose 4 life.