Descent into Madness 


Enchantment
Oracle text (EN)
Enchantment
At the beginning of your upkeep, put a despair counter on this enchantment, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on this enchantment.
Printing details
- Set
- AVR · 97
- Rarity
- Mythic
- Language
- EN
- Artist
- Anthony Francisco
- Released
- 2012-05-04
- Prices
- €0.52 · $0.35
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 2, 2026 | €0.62 | €0.59 |
| November 1, 2026 | €0.54 | €0.59 |
| October 31, 2026 | €0.52 | €0.59 |
| October 28, 2026 | €0.50 | €0.54 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.18 trend €0.62 30-day avg €0.53 | low €1.00 trend €2.12 30-day avg €2.03 |
| CardTrader (EN) | NM from €0.59 with Zero from €0.59 | NM from €2.07 with Zero from €2.07 |
| CardTrader (any language) | NM from €0.40 | NM from €2.07 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
First you choose the permanents and/or cards from your hand that will be exiled. Then each other player in turn order does the same. Then all the chosen permanents and cards are exiled simultaneously. Players who choose after you will know what permanents you’ll be exiling when they choose. They’ll know how many cards you’ll be exiling from your hand, but they won’t see those cards.
-
If Descent into Madness isn’t on the battlefield when its ability resolves, use the number of counters on it when it left the battlefield to determine how many permanents and/or cards from hands to exile.
-
If there are more counters on Descent into Madness than the total number of permanents you control plus the number of cards in your hand, you’ll exile all permanents you control (including Descent into Madness) and all cards from your hand.
-
For each despair counter on Descent into Madness, you’ll exile a permanent you control or exile a card from your hand, not both.