Life // Death 


Sorcery // Sorcery
Oracle text (EN)
Life
Sorcery
All lands you control become 1/1 creatures until end of turn. They're still lands.
Oracle text (EN)
Death
Sorcery
Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.
Printing details
- Set
- APC · 130
- Rarity
- Uncommon
- Language
- EN
- Artist
- Anthony S. Waters & Edward P. Beard, Jr.
- Released
- 2001-06-04
- Prices
- €0.46 · $1.29
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 1, 2026 | €1.23 | €2.58 |
| October 31, 2026 | €0.46 | €2.58 |
| October 29, 2026 | €0.57 | €2.58 |
| October 28, 2026 | €0.56 | €2.58 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €1.23 30-day avg €1.12 | low – trend €25.25 30-day avg €23.99 |
| CardTrader (EN) | NM from €2.58 with Zero from €2.58 | NM from €75.11 with Zero from €75.11 |
| CardTrader (any language) | NM from €2.09 | NM from €75.11 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Not legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Legal
- premodern Legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
Lands that become creatures retain any other supertypes, card types, subtypes, and abilities they have.
-
If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the half you're casting. For example, if an effect allows you to cast a sorcery spell with mana value 2 or less from among cards in your graveyard, you could cast Assault this way, but not Battery.
-
Each split card is a single card. For example, if you discard a split card, you've discarded one card, not two. If an effect counts the number of sorcery cards in your graveyard, Assault // Battery counts once, not twice.
-
A split card's characteristics are a combination of its two halves while it is not on the stack. For example, Assault // Battery has a mana value of 5 while it is in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Assault // Battery.
-
Each split card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
-
To cast a split card, choose one of its halves to cast. There's no way to cast both halves of this split card.
-
Split cards have two card faces on a single card. The characteristics of the half you didn't cast are ignored while the spell is on the stack.
-
A noncreature permanent that becomes a creature can attack, and its
abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature. Notably, if you turn a land into a creature on the turn it entered the battlefield, you won't be able to tap it for mana.
-
If you copy a spell that's half of a split card, the copy copies that same half. For example, if you copy Assault, the copy is also Assault, not Battery.