Vectis Silencers

Vectis Silencers

Artifact Creature — Human Rogue1/2

Oracle text (EN)

Artifact Creature — Human Rogue

{2}{B}: This creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Printing details

Set
ALA · 62
Rarity
Common
Language
EN
Artist
Steven Belledin
Released
2008-10-03
Prices
€0.04 · $0.08

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
October 28, 2026€0.04€0.11

Prices

SourceNon-foilFoil
Cardmarketlow €0.02 trend €0.04 30-day avg €0.05low €0.02 trend €0.10 30-day avg €0.09
CardTrader (EN)NM from €0.11 with Zero from €0.12NM from €0.19 with Zero from €0.19
CardTrader (any language)NM from €0.11 NM from €0.19

Cardmarket updated Nov 1, 2026 · CardTrader updated Nov 1, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Legal
  • penny Legal
  • predh Legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • The only difference between a colored artifact and a colorless artifact is, obviously, its color. Unlike most artifacts, a colored artifact requires colored mana to cast. Also unlike most artifacts, a colored artifact has a color in all zones. It will interact with cards that care about color. Other than that, a colored artifact behaves just like any other artifact. It will interact as normal with any card that cares about artifacts, such as Shatter or Arcbound Ravager.

  • If you activate the ability multiple times during the same turn, Vectis Silencers will gain multiple instances of deathtouch; however, multiple instances of deathtouch are redundant. A creature dealt damage by a source with deathtouch is destroyed as a state-based action the next time they are checked, so a single regeneration effect will save it regardless of how many instances of deathtouch the source had at the time damage was dealt.

Printings

9 printings

SetNo.RarityLanguageEURUSDCMCT
ALA(Shown printing)62CommonEN€0.04$0.08€0.02€0.11
ALA62CommonPT––€0.02–
ALA62CommonJA––€0.02–
ALA62CommonES––€0.02€0.11
ALA62CommonRU––€0.02–
ALA62CommonDE––€0.02–
ALA62CommonIT––€0.02€0.11
ALA62CommonFR––€0.02€0.17
ALA62CommonZHS––€0.02€0.64

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