Caçador Tamborileiro 

Drumhunter
Criatura — Humano Druida Guerreiro2/2
Printed (PT)
Criatura — Humano Druida Guerreiro
No final de seu turno, se você controlar uma criatura com poder maior ou igual a 5, você poderá comprar um card.
: Adicione
à sua reserva de mana.
Oracle text (EN)
Creature — Human Druid Warrior
At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
: Add
.
Printing details
- Set
- ALA · 129
- Rarity
- Uncommon
- Language
- PT
- Artist
- Jim Murray
- Released
- 2008-10-03
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 1, 2026 | €0.32 |
| October 30, 2026 | €0.28 |
| October 29, 2026 | €0.29 |
| October 28, 2026 | €0.30 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.32 30-day avg €0.27 | low – trend €0.85 30-day avg €0.68 |
| CardTrader (PT) | No offers | |
| CardTrader (any language) | NM from €0.33 | NM from €0.73 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.