Тарг Нар, Гнолл Клыка Демона 

Targ Nar, Demon-Fang Gnoll
Легендарное Существо — Гнолл2/2
Printed (RU)
Легендарное Существо — Гнолл
Тактика стаи — Каждый раз, когда Тарг Нар, Гнолл Клыка Демона атакует, если в этом бою вы атаковали существами с суммарной силой 6 или больше, атакующие существа получают +1/+0 до конца хода.
: удвойте силу и выносливость Тарг Нара до конца хода.
Oracle text (EN)
Legendary Creature — Gnoll
Pack tactics — Whenever Targ Nar attacks, if you attacked with creatures with total power 6 or greater this combat, attacking creatures get +1/+0 until end of turn.
: Double Targ Nar's power and toughness until end of turn.
Printing details
- Set
- AFR · 234
- Rarity
- Uncommon
- Language
- RU
- Artist
- Tyler Jacobson
- Released
- 2021-07-23
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.10 |
| November 1, 2026 | €0.08 |
| October 31, 2026 | €0.07 |
| October 28, 2026 | €0.08 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.10 30-day avg €0.07 | low – trend €0.20 30-day avg €0.23 |
| CardTrader (RU) | NM from – | NM from €1.10 with Zero from €1.10 |
| CardTrader (any language) | NM from €0.11 | NM from €0.16 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.
-
If an effect instructs you to "double" a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.