Líder de Matilha de Lobisomens

Líder de Matilha de Lobisomens

Werewolf Pack Leader

Criatura — Humano Lobisomem3/3

Printed (PT)

Criatura — Humano Lobisomem

Táticas de grupo — Toda vez que Líder de Matilha de Lobisomens ataca, se você atacou com criaturas com total de poder igual ou superior a 6 neste combate, compre um card. {3}{G}: Até o final do turno, Líder de Matilha de Lobisomens tem poder e resistência básicos 5/3, ganha atropelar e não é um Humano.

Oracle text (EN)

Creature — Human Werewolf

Pack tactics — Whenever this creature attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card. {3}{G}: Until end of turn, this creature has base power and toughness 5/3, gains trample, and isn't a Human.

Printing details

Set
AFR · 211
Rarity
Rare
Language
PT
Artist
Miranda Meeks
Released
2021-07-23
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
November 2, 2026€0.75
November 1, 2026€0.78
October 31, 2026€0.81
October 30, 2026€0.87
October 29, 2026€0.92
October 28, 2026€0.90

Prices

SourceNon-foilFoil
Cardmarketlow €0.18 trend €0.75 30-day avg €1.03low €0.69 trend €1.65 30-day avg €1.69
CardTrader (PT)No offers
CardTrader (any language)NM from €0.97 NM from €1.15

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Legal
  • competitivebrawl Legal
  • duel Legal
  • future Not legal
  • gladiator Legal
  • historic Legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Legal
  • tlr Legal

Rulings

  • The last ability will overwrite any previous effects that set Werewolf Pack Leader's power and toughness to specific numbers. Effects that otherwise modify its power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters. For example, if you cast a spell that gives Werewolf Pack Leader +1/+1, after that resolves it is a 4/4 creature. If you then activate its last ability, it will be a 6/4 creature.

Printings

21 printings

SetNo.RarityLanguageEURUSDCMCT
AFR(Shown printing)211RarePT––€0.18–
PRM92760RareEN––––
AFR211RareZHS––€0.18–
AFR211RareFR––€0.18–
AFR211RareZHT––€0.18–
AFR211RareIT––€0.18€0.98
AFR211RareDE––€0.18–
AFR387RareDE––€0.70–
AFR387RareIT––€0.70–
AFR211RareJA––€0.18€2.09
AFR387RareJA––€0.70€2.08
PAFR211sRareEN€2.16$0.40€1.90€1.03
AFR387RareES––€0.70–
PAFR211aRareEN€5.96$16.62€7.55€10.14
PAFR211pRareEN€1.36$0.89€1.36€1.50
AFR387RareFR––€0.70–
AFR211RareES––€0.18€2.60
AFR387RareEN€1.61$0.89€0.70€0.62
AFR211RareKO––€0.18–
AFR211RareRU––€0.18–
AFR211RareEN€0.81$0.51€0.18€0.97

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