Choisissez votre arme 

Choose Your Weapon
Éphémère
Printed (FR)
Éphémère
Choisissez l'un — • Combat à deux armes — Doublez la force et l'endurance d'une créature ciblée jusqu'à la fin du tour. • Tir à l'arc — Ce sort inflige 5 blessures à une créature avec le vol ciblée.
Oracle text (EN)
Instant
Choose one — • Two-Weapon Fighting — Double target creature's power and toughness until end of turn. • Archery — This spell deals 5 damage to target creature with flying.
Printing details
- Set
- AFR · 175
- Rarity
- Uncommon
- Language
- FR
- Artist
- Olivier Bernard
- Released
- 2021-07-23
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €0.22 |
| October 30, 2026 | €0.15 |
| October 28, 2026 | €0.14 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.22 30-day avg €0.16 | low – trend €0.22 30-day avg €0.26 |
| CardTrader (FR) | NM from – | NM from €0.50 with Zero from €0.60 |
| CardTrader (any language) | NM from €0.11 | NM from €0.19 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.
-
If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.