Sefris des Voies Secrètes

Sefris des Voies Secrètes

Sefris of the Hidden Ways

Créature légendaire : humain et sorcier2/3

Printed (FR)

Créature légendaire : humain et sorcier

À chaque fois qu'au moins une carte de créature est mise dans votre cimetière d'où qu'elle vienne, aventurez-vous dans le donjon. Cette capacité ne se déclenche qu'une seule fois par tour. Création de mort-vivant — À chaque fois que vous terminez un donjon, renvoyez sur le champ de bataille une carte de créature ciblée depuis votre cimetière.

Oracle text (EN)

Legendary Creature — Human Wizard

Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.

Printing details

Set
AFC · 326
Rarity
Mythic
Language
FR
Artist
Ryan Pancoast
Released
2021-07-23
Prices
– · –

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trend
October 30, 2026€7.98
October 28, 2026€8.21

Prices

SourceNon-foilFoil
Cardmarketlow €3.09 trend €7.98 30-day avg €7.17low – trend €4.89 30-day avg €4.02
CardTrader (FR)No offers
CardTrader (any language)NM from €3.20 NM from –

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Not legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • Moving into a dungeon room will cause its room ability to trigger.

  • To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

  • Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.

  • Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.

  • You can only move forward (well, downward) in a dungeon, never backwards or sideways.

  • If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.

  • A player may only have one dungeon in the command zone at a time.

  • The player venturing into the dungeon chooses which dungeon they will venture into. They may choose a dungeon that they have already completed this game.

  • Dungeons are removed from the game as a state-based action.

  • Sefris of the Hidden Ways' first ability looks only at the type the card has in the graveyard, not the type it had in any other zone. For example, animated lands dying won't cause the ability to trigger. The opposite is also true. For example, if a creature that was cast as an Adventure is countered, it's a creature card in the graveyard and the first ability will trigger.

  • Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.

  • Sefris of the Hidden Ways must be on the battlefield for its first ability to trigger. It does not trigger when Sefris goes to the graveyard from the battlefield, even if other creature cards also went to the graveyard at the same time.

Printings

18 printings

SetNo.RarityLanguageEURUSDCMCT
AFC(Shown printing)326MythicFR––€3.09–
SLD2508MythicEN€4.25$4.91€3.50€3.09
AFC3MythicDE––€0.35–
AFC326MythicDE––€3.09–
AFC3MythicIT––€0.35€1.06
AFC326MythicJA––€3.09€3.20
AFC3MythicZHT––€0.35–
AFC3MythicZHS––€0.35–
AFC3MythicES––€0.35–
AFC3MythicFR––€0.35–
OAFC3MythicEN–$0.32€0.15€0.23
AFC3MythicEN€1.28$0.60€0.35€0.89
AFC3MythicPT––€0.35–
AFC326MythicEN€7.98$4.58€3.09€5.55
AFC3MythicRU––€0.35€12.21
AFC3MythicJA––€0.35€0.85
AFC326MythicES––€3.09–
AFC326MythicIT––€3.09–

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