Shay Cormac

Shay Cormac

Legendary Creature — Human Knight Rogue1/1

Oracle text (EN)

Legendary Creature — Human Knight Rogue

{1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn. Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature. Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.

Printing details

Set
ACR · 65
Rarity
Uncommon
Language
EN
Artist
Axel Sauerwald
Released
2024-07-05
Prices
€0.12 · $0.38

Price history

The trend shows with at least 7 days of history.

  • Cardmarket, trend
  • CardTrader, Near Mint minimum (EN)

The history starts on October 28, 2026 and grows every day.

Show the data
DateCardmarket, trendCardTrader, Near Mint minimum (EN)
November 2, 2026€0.16€0.14
November 1, 2026€0.16€0.11
October 30, 2026€0.12€0.11
October 29, 2026€0.13€0.11
October 28, 2026€0.14€0.11

Prices

SourceNon-foilFoil
Cardmarketlow – trend €0.16 30-day avg €0.17low – trend €0.17 30-day avg €0.23
CardTrader (EN)NM from €0.14 with Zero from €0.26NM from €0.31 with Zero from €0.32
CardTrader (any language)NM from €0.11 NM from €0.23

Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026

Legality

  • standard Not legal
  • pioneer Not legal
  • modern Legal
  • legacy Legal
  • vintage Legal
  • commander Legal
  • pauper Not legal
  • alchemy Not legal
  • brawl Not legal
  • competitivebrawl Not legal
  • duel Legal
  • future Not legal
  • gladiator Not legal
  • historic Not legal
  • oathbreaker Legal
  • oldschool Not legal
  • paupercommander Not legal
  • penny Not legal
  • predh Not legal
  • premodern Not legal
  • standardbrawl Not legal
  • timeless Not legal
  • tlr Legal

Rulings

  • Because damage remains marked on a creature until damage is removed as the turn ends, damage previously dealt to a creature with indestructible may cause it to be destroyed if Shay Cormac’s first ability resolves later during that turn. This is notably not the case with protection, as protection prevents damage.

  • Shay Cormac’s second ability resolves before the spell or ability that caused it to trigger. It resolves even if that spell or ability is countered.

  • If a permanent enters the battlefield under an opponent’s control with hexproof, indestructible, protection, shroud, and/or ward after Shay Cormac’s first ability resolves, it won’t lose that ability until you activate Shay Cormac’s first ability again. The same is true if an opponent’s permanent gains one of those abilities after Shay Cormac’s first ability resolves.

  • Shay Cormac’s last ability looks for any bounty counter on a creature, not just one from that Shay Cormac. For example, if players A and B each control a Shay Cormac and player A has put a bounty counter on player C’s creature, both players A and B will put two +1/+1 counters on their respective Shay Cormacs when that creature dies.

Printings

19 printings

SetNo.RarityLanguageEURUSDCMCT
ACR(Shown printing)65UncommonEN€0.12$0.38€0.16€0.14
ACR153UncommonFR––€0.12€0.13
ACR65UncommonJA––€0.16€0.34
ACR153UncommonES––€0.12€0.23
ACR153UncommonJA––€0.12€15.11
ACR248UncommonDE––€0.89–
ACR248UncommonEN–$4.77€0.89€2.90
ACR248UncommonJA––€0.89–
ACR153UncommonDE––€0.12€0.23
ACR65UncommonFR––€0.16€0.17
ACR248UncommonFR––€0.89–
ACR65UncommonIT––€0.16€0.11
ACR65UncommonES––€0.16€0.34
ACR65UncommonZHS––€0.16€1.46
ACR248UncommonZHS––€0.89–
ACR153UncommonIT––€0.12€0.11
ACR153UncommonEN€0.11$0.25€0.12€0.11
ACR153UncommonZHS––€0.12€1.46
ACR65UncommonDE––€0.16€0.39

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