Occhio dell'Aquila 

Eagle Vision
Stregoneria
Printed (IT)
Stregoneria
Corsa acrobatica (Puoi lanciare questa magia pagando il suo costo di corsa acrobatica se hai inflitto danno da combattimento a un giocatore in questo turno con un Assassino o un comandante.)
Pesca tre carte.
Oracle text (EN)
Sorcery
Freerunning (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.)
Draw three cards.
Printing details
- Set
- ACR · 17
- Rarity
- Uncommon
- Language
- IT
- Artist
- Kim Sokol
- Released
- 2024-07-05
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (IT)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (IT) |
|---|---|---|
| November 3, 2026 | €0.18 | €0.11 |
| November 2, 2026 | €0.19 | €0.11 |
| October 31, 2026 | €0.22 | €0.11 |
| October 29, 2026 | €0.23 | €0.11 |
| October 28, 2026 | €0.25 | €0.11 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low – trend €0.18 30-day avg €0.19 | low – trend €0.28 30-day avg €0.31 |
| CardTrader (IT) | NM from €0.11 with Zero from €0.29 | NM from €0.26 with Zero from €0.47 |
| CardTrader (any language) | NM from €0.11 | NM from €0.11 |
Cardmarket updated Nov 3, 2026 · CardTrader updated Nov 3, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.