Luminarch Ascension 

Enchantment
Oracle text (EN)
Enchantment
At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
: Create a 4/4 white Angel creature token with flying. Activate only if this enchantment has four or more quest counters on it.
Printing details
- Set
- A25 · 23
- Rarity
- Rare
- Language
- EN
- Artist
- Michael Komarck
- Released
- 2018-03-16
- Prices
- €9.86 · $17.83
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (EN)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (EN) |
|---|---|---|
| November 2, 2026 | €9.91 | €2.05 |
| November 1, 2026 | €9.93 | €2.05 |
| October 31, 2026 | €9.86 | €2.05 |
| October 30, 2026 | €9.13 | €2.05 |
| October 28, 2026 | €8.91 | €2.05 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €3.45 trend €9.91 30-day avg €8.81 | low €12.99 trend €14.28 30-day avg €13.72 |
| CardTrader (EN) | NM from €2.05 with Zero from €13.16 | NM from €41.41 with Zero from €41.41 |
| CardTrader (any language) | NM from €2.05 | NM from €41.41 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Legal
Rulings
-
Luminarch Ascension's first ability doesn't trigger if you have lost life before an opponent's end step begins. If it does trigger but you lose life before it resolves, it does nothing and you won't put a quest counter on Luminarch Ascension.
-
Luminarch Ascension's first ability cares only whether you lost life this turn, even if Luminarch Ascension wasn't on the battlefield when that happened. It doesn't care how much you lost, whether you also gained life, or even whether you gained more life than you lost.
-
You can activate Luminarch Ascension's last ability during the end step in which it receives its fourth quest counter.