Faro de inmortalidad 

Beacon of Immortality
Instantáneo
Printed (ES)
Instantáneo
Duplica el total de vidas del jugador objetivo. Baraja el Faro de inmortalidad en la biblioteca de su propietario.
Oracle text (EN)
Instant
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Printing details
- Set
- 5DN · 6
- Rarity
- Rare
- Language
- ES
- Artist
- Rob Alexander
- Released
- 2004-06-04
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (ES)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (ES) |
|---|---|---|
| November 2, 2026 | €8.58 | €10,000.64 |
| November 1, 2026 | €8.56 | €10,000.64 |
| October 31, 2026 | €8.75 | €10,000.64 |
| October 30, 2026 | €8.80 | €10,000.64 |
| October 29, 2026 | €8.79 | €10,000.64 |
| October 28, 2026 | €9.00 | €10,000.64 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €3.65 trend €8.58 30-day avg €8.11 | low €7.48 trend €34.76 30-day avg €15.50 |
| CardTrader (ES) | NM from €10,000.64 with Zero from €10,000.64 | NM from – |
| CardTrader (any language) | NM from €3.60 | NM from €96.59 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
If you double a negative life total, you do the real math. A life total of -10 becomes -20.
-
If a Beacon is countered or doesn’t resolve, it’s put into its owner’s graveyard, not shuffled into the library.
-
Beacon of Immortality’s effect counts as life gain (or life loss, if the life total was negative) for effects that trigger on or replace life gain (or life loss).