Wundenspiegelung 

Wound Reflection
Verzauberung
Printed (DE)
Verzauberung
Zu Beginn jedes Endsegments verliert jeder Gegner so viele Lebenspunkte, wie er in diesem Zug bereits verloren hat. (Schaden verursacht den Verlust von Lebenspunkten.)
Oracle text (EN)
Enchantment
At the beginning of each end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
Printing details
- Set
- 2XM · 113
- Rarity
- Rare
- Language
- DE
- Artist
- Chris Seaman
- Released
- 2020-08-07
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend |
|---|---|
| November 2, 2026 | €5.81 |
| November 1, 2026 | €6.06 |
| October 31, 2026 | €6.19 |
| October 30, 2026 | €6.17 |
| October 29, 2026 | €6.03 |
| October 28, 2026 | €5.95 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €2.01 trend €5.81 30-day avg €6.06 | low €3.74 trend €7.20 30-day avg €7.29 |
| CardTrader (DE) | No offers | |
| CardTrader (any language) | NM from €3.98 | NM from €5.82 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Not legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Not legal
- competitivebrawl Not legal
- duel Legal
- future Not legal
- gladiator Not legal
- historic Not legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Legal
- predh Legal
- premodern Not legal
- standardbrawl Not legal
- timeless Not legal
- tlr Not legal
Rulings
-
Multiple Wound Reflections each trigger separately. For example, if an opponent lost 1 life, the first one's triggered ability to resolve causes them to lose another 1 life. Since they've now lost 2 life, the next triggered ability causes them to lose 2 life, and the next 4, and so on.
-
If Wound Reflection's ability resolves, then an opponent loses life later in the same turn, that life loss is never counted by Wound Reflection.
-
When Wound Reflection's ability resolves, it checks how much life each opponent lost over the course of the turn, then it causes that opponent to lose that much life. It doesn't matter how the opponent lost life or who caused it. It also doesn't matter if Wound Reflection wasn't on the battlefield at the time some or all of the life was lost.
-
Wound Reflection's ability checks only whether life was lost. It doesn't care whether life was also gained. For example, if an opponent lost 4 life and gained 6 life during the turn, that player will have a higher life total than they started the turn with but Wound Reflection's ability will still cause that player to lose 4 life.