Ghildmage de la Ligue 

League Guildmage
Créature : humain et sorcier2/2
Printed (FR)
Créature : humain et sorcier
,
: Piochez une carte.
,
: Copiez un sort d'éphémère ou de rituel ciblé que vous contrôlez ayant une valeur de mana de X. Vous pouvez choisir de nouvelles cibles pour la copie.
Oracle text (EN)
Creature — Human Wizard
,
: Draw a card.
,
: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
Printing details
- Set
- 2X2 · 241
- Rarity
- Uncommon
- Language
- FR
- Artist
- Svetlin Velinov
- Released
- 2022-07-08
- Prices
- – · –
Price history
The trend shows with at least 7 days of history.
- Cardmarket, trend
- CardTrader, Near Mint minimum (FR)
The history starts on October 28, 2026 and grows every day.
Show the data
| Date | Cardmarket, trend | CardTrader, Near Mint minimum (FR) |
|---|---|---|
| October 28, 2026 | €0.08 | €0.14 |
Prices
| Source | Non-foil | Foil |
|---|---|---|
| Cardmarket | low €0.02 trend €0.08 30-day avg €0.10 | low – trend €0.17 30-day avg €0.13 |
| CardTrader (FR) | NM from €0.14 with Zero from €0.14 | NM from €0.45 with Zero from €0.45 |
| CardTrader (any language) | NM from €0.11 | NM from €0.11 |
Cardmarket updated Nov 2, 2026 · CardTrader updated Nov 2, 2026
Buy and look up
Legality
- standard Not legal
- pioneer Legal
- modern Legal
- legacy Legal
- vintage Legal
- commander Legal
- pauper Not legal
- alchemy Not legal
- brawl Legal
- competitivebrawl Legal
- duel Legal
- future Not legal
- gladiator Legal
- historic Legal
- oathbreaker Legal
- oldschool Not legal
- paupercommander Not legal
- penny Not legal
- predh Not legal
- premodern Not legal
- standardbrawl Not legal
- timeless Legal
- tlr Legal
Rulings
-
If the spell has damage divided as it was cast, the division can't be changed (although the targets receiving that damage still can). The same is true of spells that distribute counters.
-
The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
-
If a spell has
in its mana cost, include the value chosen for that X when determining the mana value of that spell.
-
The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. If, for one of the targets, you can't choose a new legal target, then it remains unchanged (even if the current target is illegal).
-
If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode. A different mode can't be chosen.
-
If the spell that's copied has an X whose value was determined as it was cast (like Banefire does), the copy will have the same value of X.
-
If you copy a spell, you control the copy. It will resolve before the original spell does.
-
League Guildmage's second ability can copy any instant or sorcery spell you control, not just one with targets.
-
The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.